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Education & Research

CLIPE

CLIPE No-tag CLIPE: CREATING LIVELY INTERACTIVE POPULATED ENVIRONMENTS Members of the project The primary objective of CLIPE is to train a generation of innovators and researchers in the field of virtual characters simulation and animation.[…]
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Neo-Prism-C

Education & Research, Virtual Reality Neo-Prism-C No-tag NEO-PRISM-C Members of the project Neo-PRISM-C, a four-year project funded by the European Union Horizon 2020 Program (H2020-MSCA-ITN-2018) under the Marie Skłodowska-Curie Innovative Training Network (Grant[…]
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Mindfulness VR

Education & Research, Game Development, Training & Validation, Virtual Reality Mindfulness VR Tags No-tag Fintech Business Management Dashboard Customer Services Mindfulness VR This has been an absolute creative blast.This time we partnered up[…]
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Our Solar System

Education & Research, Virtual Reality Our Solar System No-tag The Cyprus Planetarium Members of the project We always wanted to make this! We were just looking for an excuse to do so. Enter,[…]
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RELIEF

Education & Research, Training & Validation, Virtual Reality RELIEF No-tag RELIEF Members of the project An amazing collaboration with CYENS’s Kyriakos Larmos team.This one’s all about fobias.We were called to develop varius, uncomfortable[…]